Swayam Ruparel

B.Tech Computer Engineering

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Swayam
Ruparel

B.Tech Computer
Engineering · 2024–28
FCRIT, Navi Mumbai
Technical Skills
Languages
CC++JavaPythonJavaScriptHTML/CSS
Frameworks
React NativeReact
Tools & Platforms
GitGitHubFirebase
CS Core
DSAOSCNAOAIoT
Certification
CS50PIntroduction to Programming with Python
HARVARD UNIVERSITY
Interests
Mobile App Development
Software Engineering
Startups & Entrepreneurship
AI Applications
Product Design
Education
Fr. C. Rodrigues Institute of Technology
B.Tech — Computer Engineering, Vashi, Navi Mumbai
CGPA 8.25
Projects
MedSync
Cloud-Based Healthcare Management System · React Native, Firebase
github.com/gitruparel/MedSync
  • Built a cross-platform mobile app for managing appointments, medical records, and prescriptions with real-time sync via Firebase.
  • Implemented multi-role architecture supporting patient, doctor, and admin workflows with Firebase Authentication and Firestore.
  • Developed in a 4-member team; co-authored an IEEE research paper documenting system architecture and clinical use-cases.
AlgoBot Production · Confidential
Algorithmic Trading Automation Platform
  • Designed and deployed a production-grade trading automation system currently used in real-world workflows.
  • Built automation logic, monitoring pipelines, and backend integrations; maintained under business confidentiality constraints.
Personal Dashboard
Productivity & Personal Analytics Dashboard · JavaScript
github.com/gitruparel/personal-dashboard
  • Built a personal productivity hub with task tracking, goal monitoring, and data visualisation for daily analytics.
F1 Strategy Simulator
Physics-Based Race Strategy Engine · JavaScript, Node.js
github.com/gitruparel/f1-strategy-simulator
  • Engineered a physics-based tyre degradation model with exponential penalty curves for over-stinted compounds and dynamic weather parameters.
  • Implemented a server-side API proxy to fetch live Ergast F1 telemetry data, bypassing CORS restrictions for real race data.
  • Supports multi-stop strategies with configurable tyre compound allocation per stint.
ShatterBlocks
Brick Breaker Game Built from Scratch · C, SDL2
github.com/gitruparel/ShatterBlocks
  • Implemented a full game loop, collision detection system, and score persistence in C using SDL2, SDL_mixer, and SDL_ttf.
  • Integrated synthwave audio and real-time visual effects from scratch — no game engine used.
Research
MedSync: A Real-Time Healthcare Management System Using Cloud-Based Architecture
IEEE · ICCUBEA Conference  ·  Co-Author  ·  2025
Leadership & Positions
Deputy PR Head — Green Club, FCRIT
  • Managed communications and outreach for a student council overseeing ~150 members.
  • Coordinated event promotion and cross-team collaboration for college-wide sustainability initiatives.
Hackathons
Smart India Hackathon (SIH)EY TechathonHackQuinox